For example, when playing factions like Rome who can't have female generals, I tend to stack my wives with ancillaries that give bonuses to Research or other global effects. So if you have a character who you don't want to use as a general/admiral (or can't, because of them having the Family Duty trait,) some traits/ancillaries will be useless, but others can be very useful. On the other hand bonuses and penalties marked “local region” or “local province” only effect the region (or province) that this character is in, because they have a “local” effect. The same is true for in game mechanics which aren't location specific, like research. They can be a general, an admiral or a politician and it makes no difference, because they have a “global” effect. Neither is there anything on Medieval Total. If youre looking for a Rome:Total War fan site, or discussion board, or forum, or even worse, a crack or cheats, youve come to the wrong place. Rome:Total War database - Traits and Ancillaries. They're each treated as individual characters.īonuses and penalties from skills and traits that are marked “factionwide,” “all regions” or “all provinces” will have their effect regardless of where the character who has that skill/trait is. Winnie the Poohbears Rome Total War database. Well, I don't play DEI, but think it works the same way as vanilla with this.īasically, spouse's traits and ancillaries don't effect their husband/wife. Think we missed one? Give us a Modmail and suggest new Subreddits to add to the lists!
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